Sow how many people do you have working on the
TC?
Right now it's just me....I'm hoping to find a webmaster,modelers,sound
effects masters, and masterful con writers....
Is There a release date?
Right now I'm looking forward to the holiday, Christmas that is, but the
AI is very important and I need all the help with artificial intelligence
programming before I could schedule a release date.
How complete is the game
The game is about 30%, I still need a few levels, sounds, and models....
Whats going to be different about
this tc to others
I'm trying to set a standard in artificial intelligence in a total
conversion. You will now be able to implify stealthy moves like crawling
and hiding. You no longer have enemies that spot you from miles away,
rather now you have the ability that sneak and infiltrate huge facilities.
The game feature the use of hands to quitely despose of guards. Enemies
will no longer stand in place but there will be patrolling guards and
sentry servaliance troops. Enemy troops have more realistic reactions to
certain situations. The game will also feature tons of special effects
such as bullets ricochet sparks and debris caused by bullet piercing, not
to mention one of the best effects in a game, textures making different
sounds when shot or interacted with.
Has any money been put into the
development of the TC?
A bit..... mostly the computer voice program which I wont use. Instead I
will include scripted sequenced directly from my copyright novel.
So how popular has the tc been with
people in general.
Not very seeing as this has been the only public output on the TC. I hope
game players stroll on by the page the minute the web master gets it open.
I take it this is a TotalConversions
not a PartialConversion?
Of course, it has hundreds of new animations enemiy death sequences as
well as Adam Trevalyn, the games main characters. There will also be other
agents straight from the novel who will interact with you in the game. For
instance in level one you drop down into a huge cage leading to a Russian
gun facilty....In the events are to destroy the carrier chopter located
above ground. Afterwards you are to contact Agent 500 and leave but before
you can save him he attacks enemies guards and is kill.... This leaves you
confused seeing as the game is programmed to allow you to continue only
after completing all missions. I'll tell you this you have a hell of a
time beating level one so the other missions will have you total
transformed into a covert operative. There is a scene in level two in
which you must save a scientist while keeping an eye out for guards. Only
minutes after the two of you enter switch tower to move a cement
blockade,he hits a switch causing a huge cements cylinder hirling at you
at an extremely violent rate...you are then to quickly make an escape.
How many levels, weps, and con files
have be made/hacked?
3 Levels, 4 Weapons so far, but the new modelers well change those they
will be based on real life weapons.
What special features will be
implemented?
Hundreds of scripted sequences and special effects I'll save some for you
to see.....
Do you think it will be the TC of
the Y2000?
If released late yes......
Is there anything you want to tell
people who await your TC?
It will be a hell of a total conversion....after the TC released I will
contact a Sega and bring out the licenses and bring the game to the
dreamcast in High Resolution on a new processor and 3D Engine. So the game
is much more than a total conversion it's a chance for me to promote my
business and to give a talented few prosperity in the gaming industry.
is there a demo or a video for
people to see how good it is
There will be a demo not long from now but I should have a video available
the minute the gameplay AI is intact
How well would it compare to "ages
of time" and the other great TC's?
It set standards in Global Espionage Action giving players the illusion
that they are actually behind the enemy lines working a covert mission and
one skrew could cause them their very life. The intense action and covert
feel of the game makes it one to be watching so for those of you in search
of a game that captures the realism of a covert mission lean on Towering
Develoment Designs for quality game design
END OF INTERVIEW
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